Sony, 2006:
“Backwards compatibility, as you know from PlayStation One and PlayStation 2, is a core value of what we believe we should offer. And access to the library of content people have created, bought for themselves, and accumulated over the years is necessary to create a format. PlayStation is a format meaning that it transcends many devices — PSOne, PS2, and now PS3.
“PSone runs on the PlayStation 2 through emulation rather than actual hardware. PlayStation 3 will offer the same compatibility for PS2 software and the format will continue forever.”
Sony, 2009
Do we need to stop yapping about backwards compatibility?
“It’s not coming back, so let me put that on the table,” Koller says with an air of finality. But it’s all people ever talk about!
“It’s not as big as a purchase intent driver as you may be hearing,” he claimed. “We’ve got such a substantial lineup of titles on the PS3; most people are buying the PS3 for PS3 games. They’ve buying it for PS3 games and Blu-ray movies.”
“That won’t be returning,” he repeats.
E mesmo assim aposto que daqui a uns 2 anos compro uma para jogar Metal Gear Solid 4…
1 Comentário
Tiago Farrajota
21 de Agosto de 2009 ás 19:02 [s] []
a utilizar Opera 9.80 em Windows XP
pah, a PS3 com retro-compatibilidade (o tal chip extra) consome mais 100 watts que a PS3 sem retrocompatibiliddade 380 watts vs 280 watts. isso para mim é bem mais importante que poder jogar um jogo da PS2 e da PS1. Eu comprei a PS3 para jogar novidades e tirar partido da alta-definição!
e a nova slim ainda consome menos, 250 watts em load.